Research

Research provides us with insights about complex systems.

One of the most complex systems is humans, their environments, and the tools they use.

This makes understanding the interaction, design, enjoyability, and safety of interfaces and tools particularly challenging and important.

Throughout my research endeavors, I have applied a wide variety of methods including behavioral analysis, timing research, insight generation, surveys and questionnaires, interviews, and more.

Below are examples of research performed throughout my professional and academic career.

 

Bing (the dog)

Professional Experience

Medical devices save lives and allow healthcare workers to help those in need. There are a vast array of medical devices used that require assessment to ensure their usability and safety.

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Looking out over the Grand Canyon or Pacific Ocean can be a profound experience that can evoke awe and alter our sense of time. But how do we experience vast spaces.

This project examined the link between vastness and the associated experiences of awe and time perception.

We found that 

 

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Devin M. Gill, Mirinda M. Whitaker, Zachary Olpin, & Jeanine K. Stefanucci

Decision-Making and Insight Generation

In collaboration with the Army Research Labs, we investigated decision making using 2D vs. 3D maps.

Our research found that people use social cultural information differently to arrive at a decision when it was presented in 3D in Virtual Reality compared to when presented in 2D on Desktop. 

 

 

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Devin M. Gill, Ian T. Ruginski, Joshua Butner, Michael N. Geuss, Jeanine K. Stefanucci, & Sarah H. Creem-Regehr